Class VoiceActivityDetector
SpeechProcessor for voice activity detection.
Inheritance
System.Object
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
VoiceActivityDetector
Inherited Members
Namespace: Recognissimo.Components
Assembly: Recognissimo.dll
Syntax
[AddComponentMenu("Recognissimo/Speech Processors/Voice Activity Detector")]
public sealed class VoiceActivityDetector : SpeechProcessor
Properties
Silenced
Voice became inactive.
Declaration
public UnityEvent Silenced { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Events.UnityEvent |
Spoke
Voice became active.
Declaration
public UnityEvent Spoke { get; }
Property Value
Type | Description |
---|---|
UnityEngine.Events.UnityEvent |
TimeoutMs
The number of milliseconds of silence after which the corresponding event should be triggered.
Declaration
public int TimeoutMs { get; set; }
Property Value
Type | Description |
---|---|
System.Int32 |